What was (and still is) the American amiibo predicament? | Analysis

Two months ago, North American western coast port strikes affected many amiibo stock, leading to numerous stock shortages in not only North America, but select regions of Europe as well. Many amiibo became rare, such as Rosalina and Luma and Marth. Luckily, these strikes were resolved, and the amiibo situation was resolved.

However, it emerged that there were three store specific amiibo in North America – Greninja for Toys ‘R’ Us, Jigglypuff for Target, and the elusive Ness amiibo for Gamestop. Unfortunately, the Greninja stock sold out in thirty minutes. Jigglypuff was impossible to pre-order from Target. Even worse, though, was that the Ness amiibo literally brought North American branches of GameStop to their knees. They couldn’t satisfy customer demand as their in-store register, without warning, stopped working. Their website shut down, so they couldn’t be ordered from there. It was a complete disaster.

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Super Smash Bros. for Wii U | Review

After the sensational 3DS version of Super Smash Bros., I was just waiting for the Wii U version to release onto store shelves so that I could begin to play it and form an opinion on it. However, much like with the 3DS version, I had to wait for about a month for it to enter my hands, but from the instant it did, I played it nonstop for about three days straight. Did it deliver on the promise of being a bigger and better game? Well, to kick off the new year, let’s look at one of 2014’s biggest highlights. Believe me, there is only one word to describe it. That word is ‘wow’.

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Super Smash Bros. for Nintendo 3DS | Review

Ever since a portable Smash game was revealed in E3 2013, I was very skeptical. Will it be able to run on the hardware? Would it keep me coming back for more? More importantly, will the game have that Nintendo shine and polish? Upon getting my hands on the game, I can now conclude that this Smash game may be the most accessible yet, and still provide a perfect challenge.

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