The Legend of Zelda: Breath of the Wild | Impressions


Note: the experience I had of The Legend of Zelda: Breath of the Wild was at a Nintendo Switch event, where the build available was Version 12S, which is the build from E3 2016. This is not the finished product, so some issues may have been remedied from this build to the retail version.

The Legend of Zelda: Breath of the Wild is such a wild departure from the classic Zelda formula that has been in use for over thirty years now that I was not quite sure how I could even begin to tackle this gargantuan game. The true answer is that there really is no predetermined way to start; over my two gameplay sessions that added up to twenty-five minutes, my excitement for this game has absolutely doubled after seeing all of the possibilities first-hand.

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Uncharted 3: Drake’s Deception | Review


Uncharted 3: Drake’s Deception, Naughty Dog’s final Uncharted game on the PS3, released in 2011 to critical fanfare. Contrary to this belief, some fans disliked this third game, and they believed that it could not compete with Uncharted 2: Among Thieves. This game has attained a generally more negative reputation than its predecessor in recent years, but it is still a fine game, in my point of view.

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Uncharted 2: Among Thieves | Review


Uncharted 2: Among Thieves is a great example of how to make a sequel bigger and better. Released in 2009, this second Naughty Dog production on PlayStation 3 once again stars Nathan Drake, but the stakes are raised, and the gameplay has been smoothed out tenfold since the original. This is probably the best Uncharted game Naughty Dog will ever produce.

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Uncharted: Drake’s Fortune | Review


Uncharted: Drake’s Fortune released in 2007, and it was a showcase of what the PlayStation 3 was capable of. It looked more realistic than any other prior system seemed to be capable of, and it was impressive at the time. Naughty Dog showed they had something more to prove than simplistic platformers; however, could the team create something memorable for years to come, or is this first instalment usually skipped over for a reason?

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The new Rareware | Analysis


Donkey Kong Country, Battletoads, Banjo-Kazooie – what made these games so special? They were all made by the juggernaut Rareware, still being memorable to this very day. Chris Stamper lead a team of brilliant employees to create amazing titles during the 1990s, but they all split off when Rare was bought out by Microsoft, a shell of their former glory. Googly eyes would never be the same again.

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BIT. TRIP Presents… Runner2: Future Legend of Rhythm Alien | Review


The BIT. TRIP series, up until this game, was a collection of weird experiences presented in an 8-bit style. None of them so far had direct sequels, until on February 26th, 2013, when BIT. TRIP RUNNER got a sequel that was presented in a modern 3D style, just because Gaijin Games (now known as Choice Provisions) wanted to.

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Are delays of video games needed? | Opinionated


A new The Legend of Zelda game was originally going to be released at the very end of 2015. However, Nintendo has confirmed that it has delayed the title, with it now being slated for 2016. Eiji Aonuma, the man now in charge of developing The Legend of Zelda series, has stated that they have came across new ideas that will make the game better if it isn’t rushed. This is quite smart on Nintendo’s part, but we shall get to that later on. Continue reading “Are delays of video games needed? | Opinionated”