Super Mario Land | Review

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Upon its 1989 release, it was unclear how much of a black sheep Super Mario Land would end up being. Coming hot off the heels of Super Mario Bros. 3‘s Japanese release a year prior, Super Mario Land ushered in Nintendo’s first proper portable gaming system, the Game Boy, while proving that console-level experiences could be somewhat translated to the monochromatic portable system. The game deviates from the usual Mario formula in various ways, but is that really an issue when the game is more creative than other mainline offerings?

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Super Mario Odyssey | Review

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Nintendo has finally returned to the 3D Mario formula that pioneered the collect-a-thon genre in the late 1990s after merely twenty years. Super Mario Odyssey is undoubtedly a throwback to the game that ushered the industry into the third dimension and a love letter to the fans that looked on that game and others like it avidly, but also an evolution, as it answers the question of what would happen if Nintendo used what they had learned in the last twenty years to make the apex of sandbox Mario games. Have Nintendo remembered how they managed the transition twenty years ago, or does it falter to its own ambition?

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The Legend of Zelda: Breath of the Wild | Impressions

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Note: the experience I had of The Legend of Zelda: Breath of the Wild was at a Nintendo Switch event, where the build available was Version 12S, which is the build from E3 2016. This is not the finished product, so some issues may have been remedied from this build to the retail version.

The Legend of Zelda: Breath of the Wild is such a wild departure from the classic Zelda formula that has been in use for over thirty years now that I was not quite sure how I could even begin to tackle this gargantuan game. The true answer is that there really is no predetermined way to start; over my two gameplay sessions that added up to twenty-five minutes, my excitement for this game has absolutely doubled after seeing all of the possibilities first-hand.

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Uncharted 3: Drake’s Deception | Review

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Uncharted 3: Drake’s Deception, Naughty Dog’s final Uncharted game on the PS3, released in 2011 to critical fanfare. Contrary to this belief, some fans disliked this third game, and they believed that it could not compete with Uncharted 2: Among Thieves. This game has attained a generally more negative reputation than its predecessor in recent years, but it is still a fine game, in my point of view.

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Uncharted 2: Among Thieves | Review

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Uncharted 2: Among Thieves is a great example of how to make a sequel bigger and better. Released in 2009, this second Naughty Dog production on PlayStation 3 once again stars Nathan Drake, but the stakes are raised, and the gameplay has been smoothed out tenfold since the original. This is probably the best Uncharted game Naughty Dog will ever produce.

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Uncharted: Drake’s Fortune | Review

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Uncharted: Drake’s Fortune released in 2007, and it was a showcase of what the PlayStation 3 was capable of. It looked more realistic than any other prior system seemed to be capable of, and it was impressive at the time. Naughty Dog showed they had something more to prove than simplistic platformers; however, could the team create something memorable for years to come, or is this first instalment usually skipped over for a reason?

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Overwatch | Review

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Overwatch is a game that does not follow the norm for first person shooters, but instead has become a phenomenon. It surrounds you everywhere you go, and that is no bad thing, because Overwatch is exceedingly addictive for the longer you play it. Some of that is due to the stunning visuals and audio, while another part of it is how the gameplay feels frenzied.

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